Perfect Timing, Perfect Counter
Lobo » Devlog
Testing enemy reactions and fine-tuning the timing window for perfect blocks and counterattacks in Lobo. Each enemy brings a unique challenge! 🛡️⚔️ #GameDev #IndieGame #ue5
Lobo
An action-adventure game inspired by The Last of Us and Diablo.
Status | In development |
Author | Dani Marti |
Genre | Adventure, Role Playing |
Tags | 3D, Atmospheric, Fantasy, Indie, Narrative, Singleplayer, Unreal Engine, Zombies |
More posts
- Devlog 64: More Combat Features in LoboDec 15, 2024
- Optimizing my UI in UE5Dec 12, 2024
- Finishers for Melee and FirearmsDec 05, 2024
- Devlog 63 - Shooting and Stealth System for LoboDec 04, 2024
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