Optimizing my UI in UE5
Lobo ยป Devlog
Optimizing UI performance in UE5 by consolidating all UMG elements into a single material for better efficiency. ๐
Lobo
An action-adventure game inspired by The Last of Us and Diablo.
Status | In development |
Author | Dani Marti |
Genre | Adventure, Role Playing |
Tags | 3D, Atmospheric, Fantasy, Indie, Narrative, Singleplayer, Unreal Engine, Zombies |
More posts
- Devlog 64: More Combat Features in LoboDec 15, 2024
- Perfect Timing, Perfect CounterDec 10, 2024
- Finishers for Melee and FirearmsDec 05, 2024
- Devlog 63 - Shooting and Stealth System for LoboDec 04, 2024
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